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Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence395 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (37% CMC 5+)+-10
Fast mana5
1+10
B+3
1R+2
2G+5
3+4
Mana dorks2
1R+2
1R+1
Land ramp4
1G+5
1G+5
1GU+1
2GGG+1
Other acceleration7
G+5
1R+6
3+6
GUR+3
3+2
3WW+1
5B+1
Commander Synergy (1 groups)+1
Tutors4
GU+6
2+5
1G+2
3R+1
Draw engines9
2+4
2G+5
GUR+5
2G+5
3+3
1GU+1
3UU+6
4U+1
3WWBB+3
Cantrips & burst draw4
1U+3
2UUU+2
4U+1
7+1
Recursion7
2B+2
BRG+1
3B+1
2GGG+1
4BB+7
4GG+2
6R+1
Value engines5
1G+1
4+3
3R+1
2BGU+1
5GUR+3
Other2
3WW+1
4RR+1
Counterspells4
U+7
1U+6
1U+3
2UU+7
Spot removal6
1W+2
3G+2
3RR+7
4B+2
5B+2
4GGG+3
Board wipes2
5BB+6
8R+5
Protection1
1W+1
Mana Acceleration (18 sources)+8
Dual & shock lands4
+6
+4
+4
+4
Premium utility lands5
+6
+6
+5
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands7
1G+2
+2
+2
+2
+2
+2
+2
Basic lands5
+2
+2
+2
+2
+3
4 Combo Families (6 lines, Consistency: 100%)+40
Combat Damage Synergy: token package, 4 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
Commander Synergy (1 groups)+2
Combo pieces6
B+5
3+6
GUR+5
3B
3WW+5
4GG+3
Synergy pieces9
1G+2
1G+1
2B+3
BRG+1
3R+7
3R+1
3R+1
1B2B+4
3RRGG+4
Win conditions4
5B+1
4GGG+3
6R+1
5GUR+3
Combat threats2
2R+5
4U+1
Drain effects1
3WWBB+3
Token generators2
2W+4
4GW+4
Reanimation1
4BB+7
Other2
1R+1
4+5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Threats95Mana base86Consistency81

0.9 above Bracket 2 ceiling (5)

1.1 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes7 total

Elemental Tribal30 cards

30 elemental creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big Mana22 cards

22 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker15 cards

15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos6 total

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History

No history yet

Each time you re-analyze or sync from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.