Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(550 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks2
Land ramp24
Other acceleration1
Treasure generators1
Commander Draw Engine (Tatyova, Benthic Druid provides card draw)+10ⓘ
Tutors1
Cantrips & burst draw4
Recursion4
Value engines1
Counterspells6
Spot removal3
Graveyard hate1
Mana Acceleration (32 sources)+15ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands1
Utility lands5
Taplands3
20 Combo(s) Detected (Consistency: 41%)+84ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+4.4ⓘ
Combo pieces21
Synergy pieces2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats99Speed92Mana base83
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Landfall10 cards
10 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
Elf Tribal8 cards
8 elf creatures detected. Tribal synergies can create powerful board states.
Combos20 total
- Kodama of the East Tree+Simic Growth Chamber+Scute Swarm
- Kodama of the East Tree+Tireless Provisioner+Simic Growth Chamber
- Kodama of the East Tree+Simic Growth Chamber+Rampaging Baloths
- Ghostly Flicker+Peregrine Drake+Eternal Witness
- Retreat to Coralhelm+Simic Growth Chamber+Sakura-Tribe Scout
- Retreat to Coralhelm+Simic Growth Chamber+Llanowar Scout
- Kodama of the East Tree+Meloku the Clouded Mirror
- Kodama of the East Tree+Simic Growth Chamber+Zendikar's Roil
- Retreat to Coralhelm+Simic Growth Chamber+Scaled Herbalist
- Retreat to Coralhelm+Simic Growth Chamber+Skyshroud Ranger