3.7±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence238 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Mana rocks2
Mana dorks1
Land ramp14
Other acceleration1
Treasure generators2
Tutors1
Draw engines10
Cantrips & burst draw16
Scry & Surveil4
Recursion1
Value engines3
Control Strategy+30ⓘ
Counterspells5
Spot removal6
Board wipes5
Stax & hate3
Protection10
Mana Acceleration+6ⓘ
Fetchlands1
+8
Utility lands4
+2
+2
+2
Taplands2
Basic lands3
+10
+10
+10
Tempo Control+18.2ⓘ
Extra Turn Package+10ⓘ
Combat Damage Synergy+7ⓘ
Synergy pieces2
Win conditions1
Token generators3
Extra turns2
Enablers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.7 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
Extra turns 2
✕Mass land denial — none
✕2-card combo — none
Themes7 total
+1/+1 Counters12 cards
12 counter synergies. Grow creatures over time for massive threats.
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Counter Control11 cards
11 counterspells. Control the stack and protect key win conditions.
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Stax (Commander)3 cards
This deck uses resource denial and tax effects to slow opponents down.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.