Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(493 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks6
Mana dorks2
Other acceleration1
Treasure generators1
Tutors4
Draw engines1
Cantrips & burst draw2
Recursion1
Value engines5
Counterspells2
Spot removal7
Graveyard hate2
Protection3
Mono-Color Mana Base (no fixing needed)+30ⓘ
Mana Acceleration (15 sources)+5ⓘ
Utility lands3
Basic lands1
Mountain+29
17 Combo(s) Detected (Consistency: 86%)+97ⓘ
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+18ⓘ
Combo pieces14
Synergy pieces4
Win conditions1
Combat threats1
Sacrifice outlets3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats99Speed75Mana base70
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Goblin Tribal23 cards
23 goblin creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Burn14 cards
14 damage dealers. Burn opponents down with direct damage.
Combos17 total
- Krenko, Mob Boss+Skirk Prospector+Goblin Warchief
- Krenko, Mob Boss+Skirk Prospector+Goblin Chieftain
- Skirk Prospector+Krenko, Mob Boss+Staff of Domination
- Krenko, Mob Boss+Skirk Prospector+Rising of the Day
- Krenko, Mob Boss+Skirk Prospector+Howlsquad Heavy
- Skirk Prospector+Krenko, Mob Boss+Umbral Mantle
- Skirk Prospector+Krenko, Mob Boss+Sword of the Paruns
- Staff of Domination+Howlsquad Heavy
- Goblin Recruiter+Conspicuous Snoop+Kiki-Jiki, Mirror Breaker+Torch Courier+Mogg Fanatic
- Umbral Mantle+Howlsquad Heavy