Commander
3.9±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(249 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks5
Land ramp1
Other acceleration1
Tutors1
Draw engines4
Recursion4
Spot removal7
Graveyard hate1
Board wipes1
Protection3
Mono-Color Mana Base (no fixing needed)+14ⓘ
Mono-Color Powerhouse Lands (2)+4ⓘ
Fetchlands1
Dual & shock lands1
Utility lands8
Taplands1
Basic lands1
Swamp+25
1 Combo(s) Detected (Consistency: 43%)+17ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces1
Synergy pieces6
Win conditions3
Combat threats5
Drain effects6
Reanimation4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats85Mana base70Interaction52
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Lifegain39 cards
39 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Vampire Tribal18 cards
18 vampire creatures detected. Tribal synergies can create powerful board states.
Lifedrain18 cards
18 lifedrain effects. Drain opponents' life while gaining your own.