Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(322 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana2
Mana dorks10
Land ramp2
Draw engines4
Recursion1
Value engines3
Control Strategy Bonus (29.9 interaction cards)+30ⓘ
Spot removal11
Artifact/enchantment removal4
Graveyard hate3
Board wipes3
Stax & hate16
Mana Acceleration (14 sources)+4ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands1
Utility lands10
Taplands2
Tempo Control (lockout lethality)+20ⓘ
Synergy pieces1
Win conditions3
Combat threats3
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 4.7 (Bracket 3)+Mass Land Denial→ Bracket 4
Interaction94Mana base83Speed63
✓
Mass land denial (1)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stax (Commander)16 cards
This deck uses resource denial and disruption to slow opponents down.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.