Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(341 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks1
Other acceleration3
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw3
Recursion3
Counterspells1
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate1
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands14
Taplands8
4 Combo(s) Detected (Consistency: 49%)+29ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, 2 evasion enablers, aristocrats engine+20ⓘ
Combo pieces8
Synergy pieces2
Win conditions1
Combat threats1
Sacrifice outlets1
Token generators5
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats90Mana base88Consistency72
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter26 cards
26 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm14 cards
14 storm synergies. Chain spells for exponential value.
+1/+1 Counters11 cards
11 counter synergies. Grow your creatures over time for massive threats.