Commander
5.1±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(327 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks1
Mana dorks2
Land ramp1
Other acceleration2
Treasure generators3
Tutors1
Draw engines3
Cantrips & burst draw6
Value engines4
Counterspells2
Spot removal3
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mono-Color Powerhouse Lands (2)+10ⓘ
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands1
Utility lands4
Taplands1
Basic lands1
Mountain+27
Combat Damage Synergy: token package, 7 extra combats, 3 haste enablers, aristocrats engine, 8 damage multipliers+25ⓘ
2 Combo Families (2 lines, Consistency: 49%)+22ⓘ
Combo pieces3
Synergy pieces12
Win conditions4
Combat threats6
Extra turns1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.1 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats92Speed82Interaction71
✓
Game changers 3
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes10 total
Voltron17 cards
17 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.