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HomeExplore decksCommanders

Kozilek, the Great Distortion

viapasted list·Updated 46 days ago·6 views·

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Power level

6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence424 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana8
Mana rocks6
Land ramp1
Other acceleration3
Commander Draw Engine+10ⓘ
Tutors4
Draw engines8
Recursion1
Value engines5
Counterspells3
Spot removal8
Graveyard hate1
Land destruction1
Board wipes4
Stax & hate4
Protection3
Mana Acceleration+8ⓘ
Fetchlands1
Utility lands27
Taplands2
Basic lands1
Combat Damage Synergy: token package, aristocrats engine, 1 damage multiplier+16ⓘ
Tempo Control+11.8ⓘ
Extra Turn Package+5ⓘ
Combo pieces1
Synergy pieces5
Win conditions6
Combat threats3
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3

1.0 above Bracket 2 ceiling (5)

1.0 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 2
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana22 cards

22 high-impact creatures. Ramp into massive threats that dominate the board.

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Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Lifegain10 cards

10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.