Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(344 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks2
Land ramp4
Commander Draw Engine (Tidus, Yuna's Guardian provides card draw)+15ⓘ
Draw engines6
Cantrips & burst draw4
Recursion2
Counterspells1
Spot removal7
Artifact/enchantment removal1
Board wipes3
Protection1
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands9
Taplands9
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 36%)+17ⓘ
Combo pieces3
Synergy pieces2
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Mana base86Consistency75Threats73
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters37 cards
37 counter synergies. Grow your creatures over time for massive threats.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.