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URG

[bcEDH] Broke Pirates

viaMoxfieldMoxfield·47 views·11 days ago

Power level

9.9±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence672 pts
Strategy ceiling 10.0
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana3
Mana rocks8
Mana dorks4
Land ramp1
Other acceleration1
Treasure generators1
Other acceleration1
Tutors10
Draw engines8
Cantrips & burst draw2
Recursion3
Value engines2
Counterspells9
Artifact/enchantment removal2
Spot removal5
Board wipes5
Stax & hate1
Mana Acceleration+5ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands7
Taplands14
Basic lands3
12 Combo Families+79ⓘ
Tempo Control+15.6ⓘ
Combo Commander+15ⓘ
Combo Commander+15ⓘ
Extra Turn Package+5ⓘ
Combat Damage Synergy+2ⓘ
Combo pieces10
Synergy pieces2
Combat threats2
Token generators1
Extra turns1
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.9 → Bracket 5

0.9 above Bracket 4 ceiling (9)

2-card combo set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Markers
Learn more →
✓
Game Changers 2
Minimum Bracket 3
✓
2-card combo 10
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none

Themes2 total

Counter ControlSupporting (9 cards)

9 counterspells. Control the stack and protect key win conditions.

,,,,
Human TribalSupporting (8 cards)

8 human creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos12 total

  • 2-card combos · 10
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • +
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs
  • ++
    2 setup prereqs

History1 snapshot

Grade

Power10.0→9.9-0.1
BracketB5→B5

Vectors

Velocity
88→87
-1
Consistency
93→88
-5
Interaction
85→86
+1
Efficiency
83→82
-1
Lethality
98→99
+1