4.5±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence303 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp6
Other acceleration2
Treasure generators2
Tutors2
Draw engines3
Cantrips & burst draw5
Scry & Surveil1
Recursion1
Value engines4
Counterspells1
Spot removal12
Board wipes4
Stax & hate1
Protection4
Mana Acceleration+4ⓘ
Two-Color Mana Base+4ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands8
Taplands5
Basic lands2
Combat Damage Synergy+25ⓘ
Synergy pieces4
Win conditions6
Combat threats7
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters21 cards
21 counter synergies. Grow creatures over time for massive threats.
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Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
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Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.