Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(756 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana dorks4
Land ramp4
Other acceleration5
Commander Draw Engine (Gretchen Titchwillow provides card draw)+10ⓘ
Tutors3
Cantrips & burst draw4
Recursion2
Value engines1
Counterspells5
Spot removal4
Artifact/enchantment removal2
Protection4
Two-Color Mana Base (no fixing needed)+14ⓘ
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands3
Taplands3
57 Combo(s) Detected (Consistency: 67%)+254ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces26
Synergy pieces3
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats100Mana base75Speed68
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Tap / Untap20 cards
20 tap/untap synergies. Generate extra value from activated abilities.
Druid Tribal8 cards
8 druid creatures detected. Tribal synergies can create powerful board states.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Combos57 total
- High Tide+Archaeomancer+Snap
- High Tide+Vizier of Tumbling Sands+Freed from the Real
- Freed from the Real+Vizier of Tumbling Sands+Simic Growth Chamber
- Arbor Elf+Utopia Sprawl+Freed from the Real
- High Tide+Vizier of Tumbling Sands+Pemmin's Aura
- Doppelgang+Archaeomancer
- Freed from the Real+Krosan Restorer
- Freed from the Real+Voyaging Satyr+Simic Growth Chamber
- Arbor Elf+Utopia Sprawl+Pemmin's Aura
- Pemmin's Aura+Vizier of Tumbling Sands+Simic Growth Chamber