Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(482 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks2
Mana dorks2
Land ramp3
Other acceleration1
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Tutors6
Draw engines4
Scry & Surveil1
Recursion1
Value engines4
Counterspells1
Spot removal6
Board wipes4
Stax & hate2
Protection4
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands9
Taplands6
5 Combo(s) Detected (Consistency: 88%)+42ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces9
Synergy pieces4
Win conditions2
Sacrifice outlets2
Drain effects2
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Threats94Consistency83Interaction80
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
-1/-1 Counters18 cards
18 -1/-1 counter cards. Weaken and wither opponent creatures.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.