Commander
9.5±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(717 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks7
Mana dorks1
Other acceleration3
Draw engines5
Cantrips & burst draw2
Recursion6
Spot removal5
Graveyard hate1
Board wipes2
Stax & hate9
Mono-Color Mana Base (no fixing needed)+16ⓘ
Mono-Color Powerhouse Lands (3)+9ⓘ
Mana Acceleration (16 sources)+6ⓘ
Utility lands7
Taplands1
Basic lands1
Plains+21
21 Combo(s) Detected (Consistency: 90%)+118ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12ⓘ
Combo pieces27
Win conditions1
Drain effects1
Reanimation1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.5 → Bracket 5
Threats99Interaction90Speed86
1.0 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax10 cards
10 stax pieces. Tax and restrict opponents' resources while breaking parity.
Combos21 total
- Rings of Brighthearth+Basalt Monolith
- Sensei's Divining Top+Foundry Inspector+Mystic Forge
- Sensei's Divining Top+Jhoira's Familiar+Mystic Forge
- Scrap Trawler+Myr Retriever+Krark-Clan Ironworks+Sol Ring+Junk Diver
- Voltaic Key+Rings of Brighthearth+Everflowing Chalice
- Myr Welder+Staff of Domination+Sol Ring
- Staff of Domination+Clock of Omens+Sculpting Steel+Basalt Monolith
- Teshar, Ancestor's Apostle+Sol Ring+Scrap Trawler+Krark-Clan Ironworks
- Staff of Domination+Clock of Omens+Sculpting Steel+Thran Dynamo
- Myr Welder+Staff of Domination+Basalt Monolith