Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(404 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks4
Other acceleration1
Tutors4
Draw engines2
Cantrips & burst draw1
Recursion2
Spot removal8
Board wipes5
Stax & hate1
Protection5
Fetchlands1
Premium utility lands3
Utility lands6
Taplands6
3 Combo(s) Detected (Consistency: 86%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 6 tribal lords, 1 haste enabler, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces4
Synergy pieces4
Win conditions1
Combat threats6
Sacrifice outlets1
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+Game Changers→ Bracket 4
Threats93Interaction83Mana base73
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes7 total
Vampire Tribal19 cards
19 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.