Commander
9.5±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.7
High confidence655 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Fast mana8
Mana rocks9
Other acceleration2
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Tutors8
Draw engines6
Cantrips & burst draw9
Wheels2
Recursion2
Counterspells11
Spot removal6
Stax & hate1
Mana Acceleration (20 sources)+10ⓘ
Fetchlands1
Dual & shock lands9
+6
+6
+6
+5
+5
+5
+4
+4
+4
Premium utility lands5
+5
+5
+5
+4
+4
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands6
+2
Basic lands1
+1
6 Combo Families (6 lines, Consistency: 100%)+50ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 1 damage multiplier+14ⓘ
Combo pieces8
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.5 → Bracket 5
Consistency95Threats92Speed91
0.5 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 6
✓2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Combo (Commander)7 cards
This deck is built around assembling infinite combos or combo finishes.
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