Commander
No commander provided7.4±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(501 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks3
Mana dorks2
Land ramp3
Other acceleration2
Treasure generators2
Tutors2
Draw engines7
Cantrips & burst draw3
Recursion1
Value engines5
Counterspells2
Spot removal5
Board wipes3
Stax & hate2
Protection3
Mana Acceleration (14 sources)+4ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands6
Utility lands9
Taplands3
Basic lands1
Swamp+3
7 Combo(s) Detected (Consistency: 66%)+45ⓘ
Combat Damage Synergy: token package, 3 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces9
Win conditions6
Combat threats7
Drain effects2
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.4 → Bracket 4
Threats94Mana base92Speed82
0.9 above Bracket 3 ceiling (6.5)
1.1 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Unblockable / Evasion13 cards
13 evasion cards. Creatures that can't be blocked deal guaranteed damage.