Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(492 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks5
Other acceleration2
Treasure generators6
Tutors2
Draw engines10
Cantrips & burst draw1
Value engines3
Counterspells2
Spot removal6
Board wipes3
Stax & hate2
Fetchlands3
Dual & shock lands12
Premium utility lands3
Utility lands2
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 extra combats, 13 haste enablers, 7 evasion enablers, aristocrats engine, 4 damage multipliers+25ⓘ
Combo pieces4
Synergy pieces4
Win conditions4
Combat threats5
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Mana base90Threats89Interaction87
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Haste Matters12 cards
12 haste enablers. Attack immediately for explosive damage.