azorius elves

Commander
See all Alphinaud Leveilleur data
9.5±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.5
High confidence835 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15
Fast mana9
Mana rocks3
Other acceleration2
Treasure generators1
Commander Draw Engine+18
Low Land Count−8
Tutors4
Draw engines7
Cantrips & burst draw8
Wheels1
Scry & Surveil1
Value engines9
Other1
Control Strategy+30
Counterspells12
Spot removal7
Graveyard hate1
Board wipes1
Stax & hate7
Protection6
Two-Color Powerhouse Lands+15
Mana Acceleration+3
Low Land Count−8
Fetchlands6
Dual & shock lands4
Premium utility lands4
Utility lands8
Basic lands2
10 Combo Families+69
Combat Damage Synergy+2
Combo pieces15
Drain effects1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.5 → Bracket 5

0.5 above Bracket 4 ceiling (9)

Game Changers set a Bracket 4 floor, but this deck's power level pushes it into Bracket 5; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 4.
Game changers 14
Minimum Bracket 4
2-card combo 2
Minimum Bracket 3
1 combo excluded — missing prerequisites
Mass land denial — none
Extra turns — none

Themes5 total

Counter Control11 cards

11 counterspells. Control the stack and protect key win conditions.

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Stax9 cards

9 stax pieces. Tax and restrict opponents' resources while breaking parity.

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Artifacts Matter9 cards

9 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Combos10 total

  • 2-card combo · 1
  • ++
    1 setup prereq
  • 3-card combos · 9
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • ++
    Permanent that can be cast using CC
  • +++
    1 setup prereq
  • +++
    1 setup prereq
  • ++
  • ++
    Permanent that can be cast using C
  • ++

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.