Commander
5.6±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence339 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana6
Mana rocks2
Land ramp2
Other acceleration3
Tutors8
Draw engines5
Cantrips & burst draw8
Recursion4
Value engines3
Counterspells1
Spot removal6
Graveyard hate2
Board wipes4
Stax & hate6
Edict effects3
Protection2
Mono-Color Powerhouse Lands+25ⓘ
Mana Acceleration+1ⓘ
Fetchlands1
Utility lands11
Taplands1
8 Combo Families+60ⓘ
Tempo Control+8.4ⓘ
Combat Damage Synergy+6ⓘ
Extra Turn Package+5ⓘ
Combo pieces7
Synergy pieces4
Win conditions1
Combat threats1
Drain effects3
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6+2-card combo 8→ Bracket 3
0.6 above Bracket 2 ceiling (5)
1.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 8
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
Themes3 total
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
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Discard5 cards
5 discard synergies. Empty opponents' hands while gaining value.
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Lifedrain5 cards
5 lifedrain effects. Drain opponents' life while gaining life.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.