Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(313 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+15ⓘ
Fast mana1
Mana rocks2
Mana dorks2
Land ramp6
Other acceleration8
Treasure generators3
Commander Draw Engine (Kenrith, the Returned King provides card draw)+10ⓘ
Tutors2
Draw engines15
Cantrips & burst draw3
Wheels1
Counterspells2
Spot removal5
Stax & hate5
Protection1
Mana Acceleration (19 sources)+9ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands6
Utility lands3
Taplands7
Combo Commander: Kenrith, the Returned King+15ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler+10ⓘ
Combo pieces1
Synergy pieces2
Win conditions1
Token generators1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Mana base88Speed82Consistency68
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Group Hug16 cards
16 group hug effects. Help everyone while secretly advancing your plan.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.