Commander
6.2±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence434 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks2
Other acceleration3
Treasure generators2
Tutors1
Draw engines1
Cantrips & burst draw4
Scry & Surveil1
Recursion1
Value engines3
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands7
+4
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
Basic lands2
+8
+10
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces40
Win conditions2
Sacrifice outlets2
+3
Drain effects3
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats99Speed79Mana base65
1.2 above Bracket 2 ceiling (5)
0.8 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)38 cards
This deck generates and leverages a wide board of creature tokens.
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Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.