Otrimi, the Ever-Playful, Mutate Shenanigans, Substantial, Mutate and Combo, 2.19.2024 PL 6

Commander
UBG
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(215 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
1+10
Mana rocks1
2+6
Mana dorks4
1G+6
1G+2
2G+2
1BGU+2
Land ramp7
XG+1
2G+5
1GG+3
2G+1
3G+2
3G+2
5UU+2
Other acceleration2
U/BU/B+1
2B/GB/G+2
Draw engines6
UB+2
3+5
UBB+3
1G/UG/U+1
2GG+5
4U+5
Cantrips & burst draw3
2G+2
2GG+5
4U+1
Recursion3
XBB+1
2BG+2
B/GB/G4BG+3
Value engines7
1+2
1U+4
3+1
1G/UG/U+1
2BB+1
3G+1
2BGU+3
Other1
5B+1
Spot removal14
XBB+1
2G+6
2G+2
2G+2
1GU+2
1BG+2
2G+1
3B+8
2BB+2
3G+2
4U+5
4U+2
+2 more
Board wipes3
XBBG+7
4BB+3
B/GB/G4BG+3
Stax & hate2
3U+5
4+1
Protection2
U/BU/B+1
2UB+1
Mana Acceleration (15 sources)+5
Dual & shock lands1
+4
Premium utility lands3
+5
+5
+4
Utility lands9
3+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands7
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+11
+2
+5
5 Combo Families (5 lines, Consistency: 38%)+31
Combat Damage Synergy: 1 token doubler+4
Combo pieces11
1G+4
1G+3
UB
2U+10
1G/UG/U+3
2G+2
2BB+4
2BGU+4
+4
+4
+4
Synergy pieces4
1U+4
XBB+1
2U+8
3+1
Win conditions1
XBGU+5
Combat threats4
1UB+2
2G+2
3G+1
2UB+1
Drain effects3
UBB+3
3B+2
4BB+3
Token generators2
1GU+4
1BGU+2
Reanimation1
3B+2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2
Threats91Mana base73Interaction64

0.7 above Bracket 1 ceiling (3)

1.3 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Mutate12 cards

12 mutate creatures. Stack creatures for combined abilities.

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Stompy / Big Mana11 cards

11 high-impact creatures. Ramp into massive threats that dominate the board.

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Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos5 total

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