Commander
2.6±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(145 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks5
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw6
Recursion1
Spot removal14
Edict effects2
Protection3
Win conditions2
Combat threats2
Sacrifice outlets1
Drain effects3
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 2.6 (Bracket 1)+Game Changers→ Bracket 3
Mana base70Interaction55Speed34
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stax13 cards
13 stax pieces. Tax and restrict opponents' resources while breaking parity.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.