Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(317 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks7
Land ramp1
Treasure generators2
Tutors2
Draw engines6
Cantrips & burst draw4
Recursion4
Value engines5
Spot removal7
Board wipes2
Stax & hate1
Protection2
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands5
Premium utility lands3
Utility lands8
Taplands7
3 Combo(s) Detected (Consistency: 68%)+29ⓘ
Combat Damage Synergy: token package, 1 extra combat, 3 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces6
Synergy pieces7
Win conditions2
Combat threats1
Sacrifice outlets1
Drain effects1
Reanimation1
Group slug1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats94Mana base78Consistency61
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.