5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence368 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 group)+2ⓘ
Heavy Curve (26% CMC 5+)−10ⓘ
Fast mana2
Mana rocks1
Land ramp16
Commander Synergy (1 group)+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw4
Recursion9
Value engines6
Artifact/enchantment removal4
Spot removal6
Board wipes3
Stax & hate2
Mana Acceleration (19 sources)+7ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+5
+5
+5
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands1
+5
Utility lands11
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+8
+4
+4
Combat Damage Synergy+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Commander Synergy (1 group)+2ⓘ
Combo pieces3
+4
Synergy pieces6
Win conditions3
Sacrifice outlets2
Drain effects1
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
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2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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