Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(570 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks2
Other acceleration1
Commander Draw Engine (Kwain, Itinerant Meddler provides card draw)+10ⓘ
Tutors2
Draw engines14
Cantrips & burst draw5
Wheels2
Recursion2
Control Strategy Bonus (15.2 interaction cards)+30ⓘ
Counterspells4
Spot removal6
Graveyard hate1
Board wipes4
Stax & hate5
Two-Color Mana Base (no fixing needed)+12ⓘ
Two-Color Powerhouse Lands (2)+3ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands10
11 Combo(s) Detected (Consistency: 70%)+63ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo pieces16
Win conditions2
Token generators7
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats97Consistency89Interaction89
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
Combos11 total
- Approach of the Second Sun+Windfall
- Ioreth of the Healing House+Vizier of Tumbling Sands
- Ioreth of the Healing House+Kelpie Guide
- Marvin, Murderous Mimic+Ioreth of the Healing House
- Approach of the Second Sun+Reprieve
- Kelpie Guide+Freed from the Real
- Approach of the Second Sun+Narset's Reversal
- Ioreth of the Healing House+Fatestitcher
- Leveler+Laboratory Maniac
- Psychosis Crawler+Scrawling Crawler+Windfall+Teferi's Ageless Insight