Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(326 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks12
Land ramp1
Other acceleration3
Tutors2
Draw engines6
Cantrips & burst draw8
Recursion4
Spot removal4
Graveyard hate1
Board wipes2
Protection1
Mana Acceleration (20 sources)+10ⓘ
Two-Color Mana Base (no fixing needed)+1ⓘ
Dual & shock lands4
Utility lands13
Taplands2
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+18ⓘ
Synergy pieces9
Combat threats3
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Consistency87Speed80Mana base75
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Artifacts Matter37 cards
37 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm19 cards
19 storm synergies. Chain spells for exponential value.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.