Rat King, Verminister

Commander
B
4.6±0.75
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence(297 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
1+10
Mana rocks1
3+3
Land ramp2
3+3
3+1
Other acceleration3
2+5
3+3
3+2
Commander Synergy (1 groups)+1
Tutors3
3+1
1BB+1
4BB+3
Draw engines7
1+8
1BB+5
BBB+3
3+3
2BB+5
2BB+5
3B+1
Cantrips & burst draw3
B+5
B+1
1B+5
Recursion1
2B+2
Value engines1
5+4
Spot removal3
B+1
B+1
1B+5
Board wipes3
2B+7
2BB+1
3BB+2
Edict effects1
1BBB+6
Protection1
3BB+1
Mono-Color Mana Base (no fixing needed)+24
Mono-Color Powerhouse Lands (2)+5
Dual & shock lands1
+4
Utility lands4
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+27
1 Combo Family (1 lines, Consistency: 85%)+23
Combat Damage Synergy: token package, 1 token doubler, aristocrats engine+18
Commander Synergy (1 groups)+2
Combo pieces2
BBB+4
6B+5
Synergy pieces9
B+4
1B+8
1B+5
1B+5
2B+3
3B+8
5+6
3BB+5
3BB+4
Combat threats3
B+2
1B+1
1BB+1
Sacrifice outlets1
3B+1
Drain effects3
1B+1
3+3
3BB+1
Token generators3
1B+4
2BB+4
3BB+2
Other2
3+1
3+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.6 → Bracket 2
Threats92Mana base70Consistency54

1.6 above Bracket 1 ceiling (3)

0.4 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Aristocrats (Commander)14 cards

This deck generates value from sacrificing and recurring creatures.

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Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Lifegain7 cards

7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos1 total

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