2.4±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Commander combat pressure
High confidence(126 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks3
Other acceleration2
Treasure generators1
Draw engines4
Cantrips & burst draw6
Recursion1
Value engines3
Two-Color Mana Base (no fixing needed)+29ⓘ
Premium utility lands1
Utility lands6
Combat Damage Synergy: token package, 1 extra combat, 2 haste enablers, aristocrats engine, 5 damage multipliers+25ⓘ
Synergy pieces2
Combat threats5
Token generators2
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.4 → Bracket 1
Mana base75Threats51Speed50
1.4 above Bracket 0 ceiling (1)
0.6 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Voltron24 cards
24 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.