Commander
6.5±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Medium confidence(535 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks2
Land ramp5
Other acceleration1
Treasure generators1
Tutors5
Draw engines7
Cantrips & burst draw3
Recursion2
Value engines2
Other1
Spot removal8
Graveyard hate2
Stax & hate14
Mono-Color Mana Base (no fixing needed)+19ⓘ
Mono-Color Powerhouse Lands (2)+3ⓘ
Fetchlands1
Utility lands9
Taplands3
Basic lands1
Plains+21
6 Combo Families (7 lines, Consistency: 96%)+49ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler+18ⓘ
Combo pieces8
Synergy pieces2
Combat threats1
Token generators2
Reanimation2
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Threats97Interaction95Mana base70
2.0 above Bracket 2 ceiling (4.5)
0.0 below Bracket 4 threshold (6.5)
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Blink/Flicker19 cards
19 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Combos7 total
- Walking Ballista+Heliod, Sun-Crowned
- Felidar Guardian+Restoration Angel
- Abdel Adrian, Gorion's Ward+Restoration Angel+Ephemerate
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Ephemerate
- Abdel Adrian, Gorion's Ward+Restoration Angel+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Eldrazi Displacer