Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(397 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana1
Land ramp7
Other acceleration6
Tutors1
Draw engines8
Cantrips & burst draw9
Recursion1
Counterspells4
Spot removal12
Board wipes2
Stax & hate1
Protection3
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands9
Premium utility lands4
Utility lands4
Taplands7
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Tempo Control (lockout lethality)+9.2ⓘ
1 extra turn effect+5ⓘ
Combat Damage Synergy: 1 evasion enabler+3ⓘ
Combo pieces2
Synergy pieces1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Consistency91Mana base91Interaction82
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Morph10 cards
10 morph creatures. Hide your threats face-down for surprise reveals.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.