Commander
No commander provided4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(325 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (46% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Mana dorks7
Land ramp6
Other acceleration4
Tutors2
Draw engines6
Cantrips & burst draw3
Recursion1
Value engines5
Spot removal3
Stax & hate1
Protection5
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 6 evasion enablers, aristocrats engine+25ⓘ
Synergy pieces2
Win conditions11
Combat threats7
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Speed88Threats86Mana base65
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana28 cards
28 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Tap / Untap10 cards
10 tap/untap synergies. Generate extra value from activated abilities.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.