Commander
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Primary win line:Deterministic combo lines—,
High confidence(154 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp4
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Draw engines3
Cantrips & burst draw1
Recursion4
Value engines22
Counterspells2
Spot removal3
Board wipes1
Stax & hate1
Protection2
Other1
Fetchlands1
+5
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
Basic lands3
+7
+4
+5
10 Combo Families (10 lines, Consistency: 28%)+44ⓘ
Combat Damage Synergy: token package, 6 token doublers+25ⓘ
Commander Synergy (3 groups)+8ⓘ
Combo pieces10
Synergy pieces7
Combat threats9
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+2-card combo→ Bracket 3
Threats92Mana base74Consistency51
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Mill22 cards
22 mill effects. Empty opponent libraries or fuel your graveyard.
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+1/+1 Counters21 cards
21 counter synergies. Grow your creatures over time for massive threats.
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Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
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