tnm storm

3.5±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(203 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.5 (Bracket 2)+Game Changers Bracket 3
Threats64Mana base54Consistency49
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Spellslinger22 cards

22 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

Burn12 cards

12 damage dealers. Burn opponents down with direct damage.

Storm7 cards

7 storm synergies. Chain spells for exponential value.

Combos1 total