Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence842 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15ⓘ
Fast mana20
Mana rocks4
Mana dorks1
Treasure generators1
Extra turns redundancy (3 effects)+6ⓘ
Low Land Count (24/26)+-5ⓘ
Tutors11
Draw engines5
Cantrips & burst draw3
Wheels3
Recursion1
Value engines4
Counterspells12
Spot removal5
+4
Graveyard hate1
Stax & hate1
Protection1
Other1
Mana Acceleration (25 sources)+15ⓘ
Low Land Count (24/26)+-5ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands6
+9
+9
+9
+6
+6
+6
Premium utility lands4
+6
+5
+5
+5
Utility lands2
+4
+2
5 Combo Families (6 lines, Consistency: 92%)+43ⓘ
Tempo Control (lockout lethality)+20ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces9
Synergy pieces1
Win conditions1
Sacrifice outlets1
+3
Token generators1
Extra turns2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats98Speed97Consistency97
1.0 above Bracket 4 ceiling (9)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 21
✓2-card combo 1
✓
Extra turns 3
✕Mass land denial — none
Themes5 total
Consultation / Thoracle3 cards
3 Consultation line cards. Win by exiling your library.
,,
Combo (Commander)17 cards
This deck is built around assembling infinite combos or combo finishes.
,,,,
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
,,,,