Commander
3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(194 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana9
Mana rocks4
Mana dorks1
Other acceleration3
Commander Draw Engine (Niv-Mizzet, Visionary provides card draw)+18ⓘ
Draw engines1
Cantrips & burst draw5
Recursion2
Spot removal9
Graveyard hate1
Board wipes4
Stax & hate1
Protection1
Two-Color Mana Base (no fixing needed)+26ⓘ
Mana Acceleration (17 sources)+7ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Premium utility lands1
Utility lands3
3 Combo Families (3 lines, Consistency: 26%)+22ⓘ
Combat Damage Synergy: token package, 3 damage multipliers+15ⓘ
Combo pieces6
Synergy pieces2
Win conditions5
Combat threats8
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.6 (Bracket 2)+2-card combo→ Bracket 3
Threats91Speed80Mana base75
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats (Commander)17 cards
This deck generates value from sacrificing and recurring creatures.
Burn29 cards
29 damage dealers. Burn opponents down with direct damage.
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.