Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(384 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+10ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp4
Treasure generators4
Tutors1
Draw engines7
Cantrips & burst draw3
Scry & Surveil1
Value engines4
Spot removal4
Graveyard hate2
Board wipes1
Two-Color Mana Base (no fixing needed)+19ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands5
Taplands4
3 Combo(s) Detected (Consistency: 55%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces4
Synergy pieces26
Combat threats4
Sacrifice outlets3
Drain effects2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats99Mana base75Speed71
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy33 cards
33 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats20 cards
20 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.