Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(319 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks2
Other acceleration4
Tutors2
Draw engines2
Cantrips & burst draw3
Recursion9
Value engines4
Spot removal5
Board wipes3
Edict effects1
Protection3
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Premium utility lands1
Utility lands9
Taplands3
Basic lands1
Swamp+18
Combat Damage Synergy: token package, aristocrats engine+13ⓘ
Synergy pieces7
Win conditions4
Combat threats3
Sacrifice outlets2
Drain effects1
Reanimation4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Threats85Mana base70Consistency62
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator14 cards
14 graveyard synergies. Use your graveyard as a second hand.
Zombie Tribal11 cards
11 zombie creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.