Brago, King Eternal

Commander
WU
9.6±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence(675 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15
Fast mana10
0+10
0+8
0+8
0+8
1+10
1+8
2+9
3+7
+9
+7
Mana rocks3
2+6
2+5
2+5
Other acceleration1
2WU+6
Commander Synergy (1 groups)+1
Low Land Count (28/29)+-3
Tutors10
W+9
U+9
UU+4
2W+10
2U+8
XUUU+7
2U+5
2U+5
+4
+3
Draw engines5
U+9
W+8
2U+10
2W+1
4+8
Cantrips & burst draw9
1+8
W+1
1U+2
1U+1
1U+1
1W+1
1UU+4
2U+2
2U+2
Recursion1
1+1
Value engines5
1+2
2+5
2W+1
3U/P+6
4+4
Other1
WW+1
Control Strategy Bonus (44.3 interaction cards)+30
Counterspells11
U+8
U/P+8
U+8
U+6
UU+10
WU+7
UU+4
2U+10
1UU+9
2UU+6
3UU+10
Spot removal7
W+7
1WW+4
2U+2
2U+2
2W+2
2W+1
+4
Graveyard hate1
1+5
Land destruction1
+7
Board wipes1
1U+8
Stax & hate10
1W+7
2+6
1W+6
1W+5
1U+2
1W+1
1U+1
1UU+5
2WU+6
4W+3
Protection5
W+8
W+7
WW+7
2+6
4+3
Two-Color Powerhouse Lands (8)+20
Mana Acceleration (14 sources)+4
Low Land Count (28/29)+-3
Fetchlands1
+8
Dual & shock lands3
+6
+5
+4
Premium utility lands3
+5
+5
+5
Utility lands11
+4
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands2
+3
+3
3 Combo Families (3 lines, Consistency: 96%)+34
Commander Synergy (1 groups)+10
Combat Damage Synergy: 1 evasion enabler+3
Combo pieces5
1+4
1+2
UU+10
2+4
4+7
Drain effects2
1W+1
WW+1
Reanimation1
W+1
Other4
1+5
1U+5
3+4
4W+4

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.6 → Bracket 5
Interaction98Consistency94Speed91

0.6 above Bracket 4 ceiling (9)

Game Changers are present, but your power level already places this deck in Bracket 5.

Game changers 15
Mass land denial (1)
2-card combo — none
Extra turns — none

Themes5 total

Human Tribal14 cards

14 human creatures detected. Tribal synergies can create powerful board states.

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Counter Control10 cards

10 counterspells. Control the stack and protect your win conditions.

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Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos3 total

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