Commander
3.4±0.7
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence(214 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Mana dorks5
Other acceleration1
Commander Draw Engine (Tidus, Yuna's Guardian provides card draw)+15ⓘ
Draw engines11
Cantrips & burst draw1
Recursion3
Value engines15
Counterspells1
Spot removal3
Board wipes2
Stax & hate1
Protection4
Fetchlands1
Dual & shock lands9
Premium utility lands2
Utility lands9
Taplands2
Other1
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 evasion enabler, 1 damage multiplier+15ⓘ
Combo pieces3
Synergy pieces3
Combat threats4
Sacrifice outlets1
Token generators2
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.4 → Bracket 2
Consistency89Mana base87Threats81
0.4 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters24 cards
24 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies23 cards
23 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter16 cards
16 legendary synergies. Your legends grow stronger together.