Krenko, Mob Boss

8.0±0.2
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(565 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mana Acceleration (16 sources)+6
Mono-Color Powerhouse Lands (1)+4
Mono-Color Mana Base (no fixing needed)+3
Dual & shock lands1
Premium utility lands1
Utility lands1
Basic lands1
4 Combo Families (20 lines, Consistency: 92%)+38
Combat Damage Synergy: token swarm strategy, 5 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
Commander Synergy (2 groups)+18
1 extra turn effect+5
Sacrifice outlets2
Extra turns1
Damage multipliers1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.0 → Bracket 4
Threats99Speed85Consistency83

1.5 above Bracket 3 ceiling (6.5)

0.5 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial (2)
Extra turns (1)
2-card combo — none

Themes10 total

Goblin Tribal22 cards

22 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro10 cards

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos20 total