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HomeExplore decksCommanders
UR

Vivi Ornitier

viapasted list·2 views·39m ago

Power level

7.4±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence532 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana7
Mana rocks3
Treasure generators2
Other acceleration1
Commander Synergy+1ⓘ
Tutors3
Draw engines7
Cantrips & burst draw7
Wheels1
Recursion2
Other1
Counterspells8
Artifact/enchantment removal1
Spot removal7
Board wipes3
Protection3
Two-Color Powerhouse Lands+13ⓘ
Fetchlands8
Dual & shock lands4
Premium utility lands4
Utility lands10
Taplands3
Basic lands2
Tempo Control+19ⓘ
Commander Synergy+6ⓘ
Extra Turn Package+5ⓘ
Combat Damage Synergy+4ⓘ
Combo pieces2
Synergy pieces3
Win conditions1
Combat threats2
Token generators2
Extra turns1
Group slug1
Enablers3
Alternate win strategies1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.4 → Bracket 4

0.4 above Bracket 3 ceiling (7)

1.6 below Bracket 5 threshold (9)

Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →
✓
Game Changers 3
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes5 total

StormCore (13 cards)

13 storm synergies. Chain spells for exponential value.

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SpellslingerCore (11 cards)

11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

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Counter ControlCore (9 cards)

9 counterspells. Control the stack and protect key win conditions.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.