Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(523 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana4
Other acceleration1
Treasure generators1
Low Land Count (24/34)+-25ⓘ
Tutors7
Draw engines6
Cantrips & burst draw2
Value engines2
Control Strategy Bonus (22.6 interaction cards)+30ⓘ
Counterspells11
Spot removal7
Graveyard hate2
Board wipes1
Edict effects1
Protection1
Other1
Two-Color Mana Base (no fixing needed)+60ⓘ
Low Land Count (24/34)+-25ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands1
1 Combo(s) Detected (Consistency: 92%)+24ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+17ⓘ
Tempo Control (lockout lethality)+16.6ⓘ
Combo Commander: Yuriko, the Tiger's Shadow+15ⓘ
Commander Synergy (2 groups)+14ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces4
Combat threats2
Drain effects1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats95Interaction94Consistency76
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes9 total
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Ninjutsu12 cards
12 ninja synergies. Sneak ninjas into combat for devastating triggers.