Yuriko, the Tiger's Shadow

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Commander
See all Yuriko, the Tiger's Shadow data
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence523 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8
Fast mana4
Other acceleration1
Treasure generators1
Low Land Count−25
Tutors7
Draw engines6
Cantrips & burst draw2
Value engines2
Control Strategy+30
Counterspells11
Spot removal7
Graveyard hate2
Board wipes1
Edict effects1
Protection1
Other1
Two-Color Mana Base (no fixing needed)+60
Low Land Count−25
Dual & shock lands2
Premium utility lands2
Utility lands1
Basic lands2
1 Combo(s) Detected (Consistency: 92%)+24
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+17
Tempo Control+16.6
Combo Commander+15
Commander Synergy+14
Extra Turn Package+5
Combo pieces2
Synergy pieces4
Combat threats2
Drain effects1
Extra turns1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.3 → Bracket 4

0.3 above Bracket 3 ceiling (7)

1.7 below Bracket 5 threshold (9)

Game changers 5
Minimum Bracket 4
2-card combo 1
Extra turns 1
Mass land denial — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

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Aggro12 cards

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Ninjutsu12 cards

12 ninja synergies. Sneak ninjas into combat for devastating triggers.

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Combos1 total

  • 2-card combo · 1
  • +