Commander
5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence361 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks3
Land ramp4
Treasure generators2
Other acceleration1
Commander Draw Engine (Dina, Essence Brewer provides card draw)+10ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines4
Cantrips & burst draw4
Scry & Surveil2
Recursion8
Value engines4
Counterspells1
Spot removal5
Graveyard hate1
Board wipes2
Stax & hate1
Edict effects3
Protection1
Fetchlands2
+5
+5
Dual & shock lands2
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands6
+3
+3
+2
+2
+2
+2
Basic lands2
+7
+8
3 Combo Families (3 lines, Consistency: 51%)+26ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces8
Synergy pieces12
+4
Win conditions2
Drain effects3
Token generators6
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats97Mana base76Consistency73
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)29 cards
This deck generates value from sacrificing and recurring creatures.
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Lifegain25 cards
25 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
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