Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(280 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana6
Mana rocks5
Other acceleration6
Treasure generators5
Tutors2
Draw engines3
Cantrips & burst draw7
Recursion2
Value engines2
Counterspells1
Spot removal3
Artifact/enchantment removal1
Board wipes1
Protection5
Mono-Color Mana Base (no fixing needed)+12ⓘ
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands1
Premium utility lands1
Utility lands3
Taplands1
Basic lands1
Mountain+31
Combat Damage Synergy: token package, 2 extra combats, 2 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces5
Win conditions6
Combat threats8
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Speed84Threats84Mana base70
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Dragon Tribal24 cards
24 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.