Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(399 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks1
Land ramp11
Other acceleration2
Treasure generators1
Tutors1
Draw engines3
Cantrips & burst draw2
Recursion3
Spot removal1
Stax & hate1
Edict effects1
Protection2
Mana Acceleration (16 sources)+6ⓘ
High Land Count (49)+-10ⓘ
Fetchlands6
Dual & shock lands3
Premium utility lands2
Utility lands8
Taplands18
Basic lands1
Forest+12
4 Combo(s) Detected (Consistency: 43%)+28ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+8ⓘ
Combo pieces3
Synergy pieces6
Win conditions2
Combat threats1
Sacrifice outlets4
Drain effects2
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Threats95Mana base92Speed74
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.