Shorikai, Genesis Engine

Commander
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence245 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Commander Synergy+1
Fast mana3
Mana rocks5
Mana dorks3
Land ramp2
Other acceleration2
Commander Synergy+1
Draw engines7
Cantrips & burst draw4
Scry & Surveil2
Recursion7
Value engines8
Spot removal9
Board wipes1
Stax & hate2
Protection2
Two-Color Mana Base+5
Mana Acceleration+3
Two-Color Powerhouse Lands+1
Premium utility lands3
Utility lands6
Taplands2
Basic lands2
Combat Damage Synergy+25
Commander Synergy+1
Synergy pieces1
Win conditions2
Combat threats7
Token generators4
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2

0.8 above Bracket 1 ceiling (3)

1.2 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Artifacts Matter28 cards

28 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

,,,,
Vehicles16 cards

16 vehicles. Crew artifact creatures to push damage and close games.

,,,,
Legends Matter10 cards

10 legendary synergies. Legends in the deck grow stronger together.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History1 snapshot

Grade

Power3.43.8+0.4
BracketB2B2

Vectors

Velocity
6662
-4
Consistency
7683
+7
Interaction
5040
-10
Efficiency
6366
+3
Lethality
5573
+18

Card Changes

Added (6)

Removed (4)