Commander
3.2±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence168 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks1
Other acceleration3
Tutors1
Draw engines3
Cantrips & burst draw4
Recursion1
Value engines5
Spot removal16
Board wipes2
Stax & hate7
Protection3
Mono-Color Mana Base (no fixing needed)+29ⓘ
Mana Acceleration (12 sources)+2ⓘ
Taplands2
Basic lands1
+33
2 Combo Families (2 lines, Consistency: 43%)+21ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces3
Synergy pieces1
Win conditions7
Combat threats7
Drain effects12
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 3.2 (Bracket 2)+Game Changers→ Bracket 4
Threats84Mana base70Interaction59
✓
Game changers 4
✓2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
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Burn28 cards
28 damage dealers. Burn opponents down with direct damage.
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Storm12 cards
12 storm synergies. Chain spells for exponential value.
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